
FAQ
Answers, sorted by who’s asking
Players, game developers, and investors ask very different questions about the same headset. Jump to yours.
Players & beta testers
For everyone who wants to play
When can I try Gambit?
Gambit is in development. The current plan runs subsystem integration and validation with real players through mid-2027, with a launch through accessibility and community channels planned for 2027. The waiting list is where beta invitations and launch news land first.
Do I need surgery, implants, or gel?
No. Gambit is a headset with dry, non-invasive sensors — it wears like gaming hardware, on the head, not in it.
Will it work with my PC, console, or VR setup?
That's the design goal: Gambit is built to work with the hardware you already own — PC, console, and VR — and to play alongside the controllers and accessories already on your desk, not replace them.
Does it actually work?
Early prototype results are promising, with the usual early-stage caveats: in a small pilot (four participants), the system averaged 88% accuracy picking between nine targets — where guessing would score 11% — without per-session calibration, and the dry headset matched gel-electrode accuracy. Validation with more players is exactly what the current phase is for.
What happens to my brain data?
Privacy is a design constraint from the first prototype, not a settings page added later. Signal decoding happens on the device, and we'll publish the full data practices plainly as the product firms up.
Game developers
For the people building the games
How does Gambit connect to my game?
Decoded intent arrives as controller input your game already understands, so the floor for integration is low. The flow: integrate Gambit into the game, the player pairs their device, runs a short calibration, and plays.
Is there an SDK?
A developer SDK is on the roadmap — today we work with studios directly. If you want to build with us early, say so; early developer partners shape what the tooling becomes.
What could my game do beyond basic control?
The signal runs both ways. Beyond mapping actions to thought, a Gambit-aware game can read engagement and adapt — dynamic difficulty, personalized pacing, experiences that respond to the player's state. Same game, different stories.
How do I start a conversation?
Use the contact form and pick “A game developer” — it routes to the right person.
Investors
For the people backing the platform
What stage is the company at?
Zeuron is at technology readiness level 4: the EEG sensing, signal-decoding, and neuroadaptive-game subsystems each work, and the current phase integrates them into one functional prototype validated with real players. The company has raised $148K in non-dilutive funding, supported by Mitacs, SURGE Innovation, the Chang Institute, New Ventures BC, and Invest Nova Scotia.
How do I get investor materials?
Through the contact form — pick “An investor.” A password-protected dataroom is being prepared; until it’s live, materials go out by reply.
Are you raising?
That conversation happens directly, not on a public page. Reach out and we'll share where the round stands.
Where is the company based?
The company grew out of EEG research at Dalhousie University in Halifax, and the team now spans Canada — from Halifax to Vancouver.
Gambit is a product in development, and answers here reflect where it stands today. It is not a medical device, and nothing on this page is an offer of securities or investment advice. Didn’t find your question? Ask it directly.